Over the past three years, collaborations such as Guildmaster's Guide to Ravnica, Acquisitions Incorporated, and Explorer's Guide to Wildemount were added "to the schedule in addition to D&D's three annual publications".
One of these three annual books is a full length campaign, which leaves two publishing slots to publish new rulebooks, updated adventures, and other supplementary publications like campaign setting books". ComicBook highlighted that Wizards of the Coast has a deliberately slow development process "with the D&D team formally releasing about three books a year.
Acquisitions Incorporated (2019) was based on the live play series it was named after and Baldur’s Gate: Descent Into Avernus (2019) included Joe Manganiello’s character Arkhan. Inverse reported that the Explorer's Guide to Wildemount follows the trend of Wizards of the Coast publishing material that originated in Dungeons & Dragons live play series. The characters have a chance to prevent another one, effectively. A continent that has seen its fair share of calamities in the past. A tense moment in the history of Exandria where great political powers are vying for control over one continent's resources. In terms of the world itself and what differentiates it, I think that it's a unique blend of classic D&D adventuring with kind of a political background. This is kind of a first for official D&D campaign settings. And, it is also born out a livestream game.
This is a universe born out of one man's imagination, for the most part. So just like Eberron or Toril, or Krynn, or Athas, it exists in that same sphere. Ĭhris Perkins, Wizards of the Coast internal lead on the Explorer’s Guide to Wildemount, said:Įxandria, which is the world in which Wildemount is a continent, fits into the D&D multiverse insofar as it is another world in the material plane. He wrote that "like every D&D book, its rules have been tested by players, developed by the D&D team, and vetted by me". In response to questions on whether the book was canon and whether it had gone through rigorous playtesting, Jeremy Crawford, the lead rules designer of Dungeons & Dragons, confirmed that the Explorer's Guide to Wildemount is an official Wizards of the Coast product. The top five spells prepared were: Magnify Gravity, Fortune's Favor, Pulse Wave, Gift of Alacrity, and Gravity Sinkhole. Coming in second is the Chronurgy Magic Wizard at 30%, with the Graviturgy Magic Wizard at 21%". In April 2020, D&D Beyond reported "of the 28 million characters using Explorer's Guide to Wildemount, 49% of them picked the Echo Knight.
On March 17, 2020, as part of Roll20's "Stay at Home, Play at Home" initiative during the COVID-19 pandemic, the Frozen Sick adventure and the Palebank Village section from the Explorer’s Guide to Wildemount were released for free on the Roll20 platform.
The book is also available as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. All artists that, for the most part, had never worked for Wizards before". Mercer said "about half the art in the book comes directly from the Critical Role community. It was published by Wizards of the Coast on March 17, 2020. The new sourcebook was announced on Januafter being leaked through an Amazon product listing on January 12, 2020. Includes creature stat blocks for the Dungeon Master.Four distinct adventures for levels 1–3.